2022年12月26日 星期一

個人資料(Profile)

陳士農(Shih-Nung Chen)
    副教授兼系主任(Associate Professor and Chairman)
    亞洲大學資訊傳播學系(Department of Information Communication, Asia University)
    E-mail: nung@asia.edu.tw
    Tel: +886-4-23323456#6162

專長(Areas of Interest)
    電腦模擬(Computer Simulation)
    分散式系統(Distributed System)
    生物資訊(Bioinformatics)
    影像處理(Image Processing)
    人工智慧(Artificial Intelligence)


期刊論文(Journal Papers)

  1. Shih-Nung Chen* and Shi-Hao Chen, "Application of Generative Adversarial Networks for Virtual Silicon Data Generation and Design-Technology Co-Optimization: A Study on WAT and CP," IEEE Access, Vol. 12, pp. 6532-6545, January 2024. (SCI)
  2. Shih-Nung Chen* and Shi-Hao Chen, "Multi-Feature Data Generation for Design Technology Co-Optimization: A Study on WAT and CP," Lecture Note in Electrical Engineering, Vol. 1134, February 2024, pp. 1-9. (EI)
  3. Shian-Shyong Tseng, Shih-Nung Chen*, and Tsung-Yu Yang, "Building an AR-Based Smart Campus Platform," Multimedia Tools and Applications, Vol. 81, No. 4, pp. 5695–5716, December 2021. (SCI)
  4. Shih-Nung Chen, "Real-Time Interactive Micro Movie Placement Marketing System Based on Discrete-Event Simulation," Multimedia Tools and Applications, Vol. 80, No. 26, pp. 34137–34152, November 2021. (SCI)
  5. Shih-Nung Chen*, Jason C. Hung, and Chun-Chia Wang, "Large Dynamic Tiled Display System Implementation and Application," The Journal of Supercomputing, Vol. 76, No. 8, pp. 6158-6176, July 2020. (SCI)
  6. Shih-Nung Chen*, Ridho Al-Hamdi, Yong-Kok Tan, Aulia Nur Kasiwi, and Achmad Nurmandi, "Measuring Public Opinion with Social Media Use in Local Government of Asian Cities," Lecture Note in Electrical Engineering, Vol. 551, February 2020, pp. 399-406. (EI)
  7. Shih-Nung Chen* and Po-Zung Chen, "A Memory-Friendly Life Film Editing System for Smart Devices," Lecture Note in Electrical Engineering, Vol. 542, May 2019, pp. 181-186. (EI)
  8. Chun-Chia Wang, Jason C. Hung, Shih-Nung Chen, and Hsuan-Pu Chang, "Tracking students' visual attention on manga-based interactive e-book while reading: An eye-movement approach," Multimedia Tools and Applications, Vol. 78, No. 4, February 2019, pp. 4813-4834. (SCI)
  9. 曾憲雄, 辛文義, 賴忠勤與陳士農, "智慧型圖書館個人雲端書房服務平臺," 公共圖書館研究, Vol. 8, November 2018, pp. 91-107.
  10. 曾憲雄, 辛文義, 賴忠勤, 陳士農, 蔡素娥與傅俊淇, "學習履歷的發展與應用," 國家圖書館館刊, 106年第2期, December 2017, pp. 109-134.
  11. Shih-Nung Chen, "Storyboard-Based Automatic Summary Video Editing System," Lecture Note in Electrical Engineering, Vol. 422, November 2017, pp. 733-745. (EI)
  12. Shih-Nung Chen, "Storyboard-Based Accurate Automatic Summary Video Editing System," Multimedia Tools and Applications, Vol. 76, No. 18, September 2017, pp. 18409-18423. (SCI)
  13. Wen Huei Chou, Shih-Nung Chen, Jia-Yang Ni, Jia-Sian Lin, and Sheng-Ming Guo, "Media Mediocracy: Live Archiving as an Intervention in Preserving Cultural Heritage," International Journal of Arts and Technology, Vol. 8, No. 1, February 2015, pp. 68-90.
  14. 韋賢政與陳士農*, "影響魔獸世界玩家想像與遊歷行為的環境因素", 資訊傳播研究, Vol. 2, No. 1, October 2011, pp. 58-80.
  15. 陳士農, "從資訊工程的角度回應資訊傳播學術研究的主題、重點,與發展趨勢", 資訊傳播研究, Vol. 1, No. 2, March 2011, pp. 101-103.
  16. Shih-Nung Chen, "A New Trace-Driven Shared-Memory Multiprocessors Machine Simulator," International Journal of Computers and Applications, Vol. 29, No. 3, September 2007, pp. 239-244. (EI)
  17. Shih-Nung Chen* and Chih-Wei Huang, "Distributed Computing Platform for Solving Massive Computing and Data Problems in Bioinformatics," Tamkang Journal of Science and Engineering, Vol. 9, No. 2, June 2006, pp. 177-183. (EI)
  18. Shih-Nung Chen* and Kuo-Cheng Wen, "An Integrated System for Cancer-Related Genes Mining from Biomedical Literatures," International Journal of Computer Science and Applications, Vol. 3, No. 1, March 2006, pp. 26-39.
  19. Shih-Nung Chen, "Building a Trace-Driven Shared-Memory Multiprocessors Machine Simulator," International Journal of Engineering Simulation, Vol. 5, No. 2, July 2004, pp. 45-49.
  20. Po-Zung Chen and Shyh-Nong Chen*, "A New Program-Driven Parallel Machine Simulation Environment," Journal of Information Science and Engineering, Vol. 16, No. 2, March 2000, pp. 201-224. (SCI)

研討會論文(Conference Papers)

  1. Shih-Nung Chen* and Shi-Hao Chen, "Multi-Feature Data Generation for Design Technology Co-Optimization: A Study on WAT and CP," Proceedings of the 13th International Conference on Frontier Computing (FC 2023), Tokyo, Japan, July 10-14, 2023, pp. 1-9.
  2. Ridho Al-Hamdi, Shih-Nung Chen, Aulia Nur Kasiwi, Achmad Nurmandi, Yong-Kok Tan and Halimah Abdul Manaf, "Measuring Public Perceptions of Transportation Services through Social Media in Indonesia's Big City," Proceedings of the International Conference on Public Organization (ICONPO 2021), Advances in Economics, Business and Management Research, Vol. 209, March 1, 2022, pp. 248-259.
  3. Shian-Shyong Tseng, Shih-Nung Chen*, and Tsung-Yu Yang, "Developing an AR-Based Ubiquitous Learning System for a Smart Campus," Proceedings of the 14th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS 2020), Part of the Advances in Intelligent Systems and Computing Book Series, Vol. 1195, Springer, Cham, Lodz, Poland, July 1-3, 2020, pp. 404-414. (EI)
  4. Shih-Nung Chen*, Ridho Al-Hamdi, Yong-Kok Tan, Aulia Nur Kasiwi, and Achmad Nurmandi, "Measuring Public Opinion with Social Media Use in Local Government of Asian Cities," Proceedings of the 9th International Conference on Frontier Computing (FC 2019), Kitakyushu, Japan, July 9-12, 2019, pp. 399-406.
  5. Shian-Shyong Tseng, Shih-Nung Chen*, Tsung-Yu Yang, and Edgar Chia-Han Lin, "Using CBR Approach to Enhance Collaborative Design Ability," Proceedings of the 13th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS 2019), Part of the Advances in Intelligent Systems and Computing Book Series, Vol. 994, Springer, Cham, Sydney, Australia, July 3-5, 2019, pp. 572-586. (EI)
  6. Shih-Nung Chen* and Po-Zung Chen, "A Memory-Friendly Life Film Editing System for Smart Devices," Proceedings of the 7th International Conference on Frontier Computing (FC 2018), Kuala Lumpur, Malaysia, July 3-6, 2018, pp. 181-186.
  7. Chih-Hao Lin, Shih-Nung Chen, and Rong-Chi Chang, "Standardized Automated Patient Movement Analysis Training System," Proceedings of the Second International Conference on Medical and Health Informatics 2018 (ICMHI 2018), Tsukuba, Japan, June 8-10, 2018, pp. 257-261. (EI)
  8. Shih-Nung Chen, "Large Dynamic Tiled Display System and Method Thereof," Proceedings of the 6th International Conference on Frontier Computing (FC 2017), Osaka, Japan, July 12-14, 2017, pp. 494-500.
  9. 陳士農, 李信邦與許卜升, "電視編劇人才培育方針之探討," 2016年第八屆資訊本、產權與倫理國際研討會論文集, Taipei, Taiwan, December 14-15, 2016.
  10. Shih-Nung Chen, "Storyboard-Based Automatic Summary Video Editing System," Proceedings of the 5th International Conference on Frontier Computing (FC 2016), Tokyo, Japan, July 13-15, 2016, pp. 644-653.
  11. Wen-Huei Chou, Shih-Hsun Lin, Shih-Nung Chen, and Jia-Sian Lin, "New Media Mediocracy - A Design History Wikipedia", Proceedings of the 2010 2nd International Conference on Information and Multimedia Technology (ICIMT 2010), December 2010, pp. 410-414. (EI and ISI)
  12. 陳士農, 林家賢與吳佳隆, "智慧型個人知識新媒體管理與發掘系統", 第六屆台灣數位學習發展研討會論文集(TWELF 2010), October 2010.
  13. Wen-Huei Chou, Jia-Yang Ni, and Shih-Nung Chen, "Multimedia Design in the Implementation of Cultural Research", Proceedings of the Create10 Conference, June 2010, pp. 99-100.
  14. Rong-Chi Chang, Shih-Nung Chen, and Hong-Jui Lin, "DUIRA: An Interactive Learning Platform for Mixed Reality", Proceedings of 2010 IEEE International Conference on Multimedia & Expo (ICME 2010), July 2010. (EI)
  15. 陳士農, 張榮吉與林宏叡, "以擴增實境為基礎之自然生態數位學習平台製作與應用之研究", 2010海峽兩岸資訊科學與資訊技術學術交流會議論文集, July 2010.
  16. 陳士農與吳佳隆, "擴增實境劇場製作與應用之研究-以兒童劇場為例", 2010資訊技術應用及管理研討會論文集, June 2010.
  17. Wen-Huei Chou, Jia-Yang Ni, and Shih-Nung Chen, "Digital Presentation and Representation: An Intervention of Digital Design and Heritage", Proceedings of the 3rd IEEE International Conference on Computer Science and Information Technology (IEEE ICCSIT 2010), June 2010, pp. 148-152. (EI)
  18. 陳士農與鄭遠星, "智慧型個人知識管理與發掘系統應用於協同創作平台之研究", 2010第四屆創新管理學術與實務研討會論文集, June 2010.
  19. 陳士農與藍上喻, "以電腦視覺技術為基礎之環境安全監控系統", 2010資訊傳播學術研討會論文集, June 2010, pp. 80-85.
  20. 黃冠鳳, 陳士農與顏名宏, "互動多媒體童書之開發與調查研究," 2009數位媒體設計國際研討會論文集, December 2009, pp. 159-167.
  21. 黃聖智, 陳士農與周玟慧, "擴增實境應用於兒童戲劇活動發展之研究," 2009數位媒體設計國際研討會論文集, December 2009, pp. 193-201.
  22. 林宏叡, 張榮吉與陳士農, "智慧型手機與擴增實境結合應用於虛擬寵物遊戲技術之研究," 2009數位媒體設計國際研討會論文集, December 2009, pp. 203-211.
  23. 陳士農, 林瑞峯, 許賀然與蘇志豪, "用非接觸式感應技術做智慧型病房內活動之監測與防護," 2008海峽兩岸信息科學與信息技術學術交流會議論文集, October 2008, pp. 357-367.
  24. 陳士農與朱宏茂, "虛擬正六角形結構快速轉換演算法," 2008資訊科技國際研討會論文集, April 2008.
  25. 陳士農與孫瑞鴻, "以電腦視覺為基礎之行車安全距離輔助系統," 中華民國九十六年全國計算機會議論文集, December 2007, pp. 321-326.
  26. 陳士農與許賀然, "以電腦視覺技術為基礎之環境安全監控系統," 中華民國九十六年全國計算機會議論文集, December 2007, pp. 315-320.
  27. 陳士農, 朱宏茂與莊介瑜, "無線射頻識別應用於智慧型病房監測與防護," 2007生物醫學工程科技研討會暨國科會醫學工程學門成果發表會論文集, December 2007, pp. 61-64. (NSC 95-2213-E-468-001)
  28. 曾暐特與陳士農, "以視覺為基礎的行車輔助系統," 2006電子化企業應用論壇會議論文集, December 2006, pp. 11-14.
  29. 許賀然與陳士農, "以電腦視覺技術偵測平交道之障礙物," 2006電子化企業應用論壇會議論文集, December 2006, pp. 58-61.
  30. 陳士農與蘇志豪, "以電腦視覺技術做居家及病房內活動之防護與監測," 第十二屆資訊管理暨實務研討會會議論文集, December 2006, pp. 58-67.
  31. 陳士農與郭勝明, "交談式軟體代理人應用於HFC網路之研究-以某有線電視寬頻網路為例," 第四屆產業管理創新研討會議論文集, May 2006.
  32. 陳士農, 溫國政與陳依雯, "建置癌症相關基因之整合平台," 2005資通技術管理與應用會議論文集, June 2005.
  33. 陳士農, 陳依雯與溫國政, "利用二維關聯表分析癌症相關基因," 第八屆中西醫藥應用與工程科技研討會論文集, May 2005.
  34. 陳士農, 黃群欽與楊修集, "癌症相關文獻探勘系統," 第八屆中西醫藥應用與工程科技研討會論文集, May 2005.
  35. 陳士農, 蔡進發, 林俊谷與黃志瑋, "以調控序列叢集分析人類啟動子區域," 第二十一屆組合數學與計算理論研討會(ALGO 2004)論文集, May 2004, pp. 124-131.
  36. Falcon F.M. Liu, Jeffrey J.P. Tsai, R.M. Chen, S.N. Chen, and S.H. Shih, "FMGA: Finding Motifs by Genetic Algorithm," Proceedings of the IEEE Fourth Symposium on Bioinformatics and Bioengineering (BIBE 2004), May 2004, pp. 459-466. (EI)
  37. Shih-Nung Chen, Jeffrey J.P. Tsai, Chih-Wei Huang, Rong-Ming Chen, and Raymond C.K. Lin, "Using Distributed Computing Platform to Solve High Computing and Huge Data Processing Problems in Bioinformatics," Proceedings of the IEEE Fourth Symposium on Bioinformatics and Bioengineering (BIBE 2004), May 2004, pp. 142-148. (EI)
  38. 黃惠俞, 周韋汎與陳士農, "植基於視覺化資料探勘技術分析台灣旅遊遊客特徵," 2003年電子商務經營管理研討會論文集, December 2003, pp. 287-292.
  39. Shih-Nung Chen, Jeffrey J.P. Tsai, and Wei-Hao Chen, "An Intelligent Agent-Based Biomedical Literature Mining System for Cancer-Related Genes," Proceedings of the IEEE 5th International Symposium on Multimedia Software Engineering (MSE 2003), December 2003, pp. 279-286.
  40. 陳士農與楊仁華, "以個人電腦叢集技術支援高效能與安全之醫學影像傳送系統之建置與研究," 第六屆工程科技與中西醫學應用研討會(ETCM 2003)論文集, September 2003, pp. 348-355.
  41. 陳士農, 蔡進發與陳威豪, "智慧型代理人於癌症相關基因之文獻資料探勘之整合與應用," 第六屆工程科技與中西醫學應用研討會(ETCM 2003)論文集, September 2003, pp. 188-195.
  42. Jeffrey J.P. Tsai, J.G. Chang, S.H. Shih, R.M. Chen, H.W. Hsiao, R.M. Hu, S.N. Chen, M.M. Lee, F.M. Liu, and W.L. Chan, "A Framework for Cancer-related Genes Mining over the Internet," Proceedings of the 3rd IEEE Symposium on Bioinformatics and Bioengineering (BIBE 2003), March 2003, pp. 426-435. (EI)
  43. Jeffrey J.P. Tsai, J.G. Chang, S.H. Shih, R.M. Chen, H.W. Hsiao, R.M. Hu, S.N. Chen, M.M. Lee, W.L. Chan, P.X. Wu, W.H. Chen, S.S. Shen, F.M. Liu, and Y.C. Lin, "A Bioinformatics Approach for Exploring Cancer-related Genes," Proceedings of the 19th International Conference on Data Engineering (ICDE 2003), March 2003. (EI)
  44. 陳士農, "建構以元件為主的機器模擬環境," 第十三屆物件導向技術及應用研討會(OOT 2002)論文集, September 2002, pp. 263-272.
  45. Chien-Chun Chou, Po-Zung Chen, and Shyh-Nong Chen, "A Program-Driven Parallel Machine Simulation Environment," Proceedings of the 1998 International Conference on Parallel and Distributed Systems (ICPADS 1998), December 1998, pp. 25-32. (EI)
  46. 周建群, 陳伯榮與陳士農, "可執行程式之共享記憶體多處理器系統機器模擬環境," 1998分散式系統技術及應用研討會論文集, May 1998, pp. 368-375. (NSC 86-2213-E-032-002)
  47. 周建群, 蔡妙玲與陳士農, "Multibody機械系統運動學模擬器," 中華民國八十六年全國計算機會議論文集, December 1997, pp. C13-C18.
  48. 周建群與陳士農, "可執行程式之分散記憶體多電腦系統機器模擬環境," 1997分散式系統技術及應用研討會論文集, May 1997, pp. 416-422. (NSC 85-2213-E-032-007)

2019年11月7日 星期四

VR 與 Unity

新增專案名稱 Sun Temple,點擊「Create Project」。


選擇「Import」My Assets 裡的 Sun Temple 模型(如果沒有此模型,先至 Unity Asset Store 購買,它是免費的)


點擊「Import」


選擇 Project 視窗中的「Assets/Sun_Temple/Scenes/DemoScene.unity」資源檔案


拖曳至 Hierarchy 視窗中


切換至 Scene


點擊「Play」


系統提示 All compiler errors have to be fixed before you can enter playmode! 訊息,表示有錯誤必須先做修正。點擊「左下角的紅色驚嘆號」,系統將自動開啟 Microsoft Visual Studio,並載入 MinDrawer.cs 進行 Assets\Sun_Temple\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs (6,34): error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing .MinAttribute' and 'UnityEngine.MinAttribute' 錯誤修正。


將所有 MinAttribute 字串置換為 UnityEngine.PostProcessing.MinAttribute,存檔後關閉Microsoft Visual Studio。


點擊「Play」,即可看到執行結果。


利用「W」、「S」、「A」、「D」鍵即可做「前」、「後」、「左」、「右」之移動,開始欣賞 Sun Temple 美麗的場景吧 ^_^

接著儲存 Sun Temple 專案後關閉,並重新新增專案名稱 HelloVR,點擊「Create Project」。


選擇「Import」My Assets 裡的 Mecanim Example Scenes 模型(如果沒有此模型,先至 Unity Asset Store 購買,它是免費的)


點擊「Import」


點擊「Import」


點擊「I Made a Backup, Go Ahead!」


選擇 Project 視窗中的「Assets/Animator Controller.unity」資源檔案


拖曳至 Hierarchy 視窗中


切換至 Scene


點擊「Play」,即可看到執行結果。


利用「W」、「S」、「A」、「D」鍵即可讓場景中的 3D 人物做「前」、「後」、「左」、「右」之移動。

選擇「Import」My Assets 裡的 Standard Assets 資源檔案(如果沒有此資源檔案,先至 Unity Asset Store 購買,它是免費的)


點擊「Import」


切換至 Scene


選擇 Project 視窗中的「Assets/Standard Assets/Characters/FirstPersonCharacter/Perfabs/ FPSController.perfab」資源檔案


拖曳至 Scene 中


點擊「Play」,即可看到執行結果。


利用「W」、「S」、「A」、「D」鍵即可做「前」、「後」、「左」、「右」之移動 ^_^

2019年8月22日 星期四

Line Bot

首先申請 Line 開發者帳號

開啟「https://developers.line.biz/en」網頁,點擊「Log in」進行登入。


點擊「使用LINE帳號登入」


輸入 Line 電子郵件帳號與密碼後,點擊「登入」。


點擊右上角的「Create New Provider」


輸入 Provider 名稱後,點擊「Confirm」。


再點擊「Create」新增一個 Provide


建立 Provider 後,點擊新建的 Provider,選擇 Message API,並點擊「Create Channel」建立一個 Line Bot。


點擊「Register」,選擇 Line Bot Icon 圖檔並上傳。


輸入「App name」與「App description」,App name 七天內不可更改。


輸入「Category」、「Subcategory」、以及「Email address」。


點擊「Confirm」


點擊「同意」


勾選「LINE Official Account Terms of Use」與「LINE Official API Terms of Use」後,點擊「Create」完成新建 Line Bot。


點擊「Nung Bot」開啟「Channel settings」


掃描 QR Code 即可加入 Nung Bot 為朋友


新的好友 Nung Bot


自動回應的好友歡迎訊息


打個招呼


頁面最下方的「Auto-reply messages」與「Greeting messages」欄位預設值都是「Enabled」,表示 Line Bot 會自動發送好友歡迎訊息與回應訊息。如想更改為「Disabled」,可點擊「Set message」。


將「加入好友的歡迎訊息」設為「停用」,「自動回應訊息」也設為「停用」。


不會理人了 ^_^


這些回應功能須依需求自行設計,尤其是「自動回應訊息」。

2019年8月20日 星期二

我的 50mm M 鏡

用了很長一段時間的 Nikon D700,一機二鏡+閃光燈揹著到處跑,可是隨著年紀漸長,越來越帶不動它們出遠門。因此在買 Sony A7RM3 時設定的目標是機身要輕便、全片幅、4000 萬畫素級,鏡頭要小、輕、高畫質。更想藉此使用一些以前沒用過的 M 鏡,放慢腳步慢慢拍也很好。

另外,在選擇 M 鏡與轉接環時,參考了許多國內外的實測,很多都是搭配 Teachart LM-EA7 與 Voigtlander VM-E Close Focus Adapter,為減少變數,也就直接使用這兩個轉接環轉接 M 鏡到 Sony A7RM3 上。

Carl Zeiss C Sonnar T* 50mm F1.5 ZM

加上遮光罩的樣子


移除遮光罩的樣子


Sony A7RM3 + Carl Zeiss C Sonnar T* 50mm F1.5 ZM 實拍











Voigtlander Nokton 50mm F1.2 Aspherical VM

加上遮光罩的樣子


移除遮光罩的樣子


Sony A7RM3 + Voigtlander Nokton 50mm F1.2 Aspherical VM 實拍











Leica Summilux-M 50mm F1.4 ASPH

伸出內建遮光罩的樣子


縮回內建遮光罩的樣子


Sony A7RM3 + Leica Summilux-M 50mm F1.4 ASPH 實拍


朋友的 Leica M10 + APO Summicron-M 50mm F2 ASPH 實拍



在轉接環的使用上:

1.
Techart LM-EA7 可利用自身的馬達帶動鏡頭達成自動對焦,並降低最近對焦距離。但它安裝後會突出相機底部,無法平穩的放在桌上,所以官方建議搭配皮套或底版。但我的使用習慣,相機只會放在槍包、手上、或防潮箱裡,所以這點對我的影響不大,而且不想再加皮套或底版增加尺寸與重量。除此之外,6.0 版韌體關機狀態下依然有耗電的問題,而且我覺得耗電算蠻兇的,這點只能在關機後把電池退出來再裝回去。

2.
Voigtlander VM-E Close Focus Adapter 此版具微距功能,能降低最近對焦距離,但只能手動對焦,卻也因此完全無耗電問題。